Solid representation and operation using extended octrees
ACM Transactions on Graphics (TOG)
Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Visual navigation of large environments using textured clusters
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Visualization of complex models using dynamic texture-based simplification
Proceedings of the 7th conference on Visualization '96
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Hierarchical geometric models for visible surface algorithms
Communications of the ACM
Octree-R: An Adaptive Octree for Efficient Ray Tracing
IEEE Transactions on Visualization and Computer Graphics
Octree-Related Data Structures and Algorithms
IEEE Computer Graphics and Applications
Computer Graphics in Spain: Bounding-planes Octree: A new volume-based LOD scheme
Computers and Graphics
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Space-Partition Octree (SP-Octree) is a hierarchical representation scheme for solid modelling. It allows a multiresolution representation of polyhedral objects, and has been successfully used in progressive transmission. Moreover, this scheme allows visualising the model in an adaptive way. However, at intermediate levels of the SP-Octree, the obtained visualisation is a rough approximation of the object due to the fact that grey nodes are approximated by the face's planes belonging to the convex hull of the solid included in that node. In this paper, we present an approach that improves the visualisation of these multiresolution SP-Octrees models by applying impostors over those planes that are not part of the solid boundary. This way, it is possible to obtain a more realistic visualisation of the object, although the maximum LOD is not used. At each moment, the impostor is selected depending on the observer's viewpoint. Each SP-Octree has associated a set of impostors that are views of the modelled complex solid.