Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The nature of statistical learning theory
The nature of statistical learning theory
Automatically extracting highlights for TV Baseball programs
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
An integrated baseball digest system using maximum entropy method
Proceedings of the tenth ACM international conference on Multimedia
Automatic Classification of Tennis Video for High-level Content-based Retrieval
CAIVD '98 Proceedings of the 1998 International Workshop on Content-Based Access of Image and Video Databases (CAIVD '98)
Real-Time Tracking for Enhanced Tennis Broadcasts
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Automatic Parsing of TV Soccer Programs
ICMCS '95 Proceedings of the International Conference on Multimedia Computing and Systems
A mid-level representation framework for semantic sports video analysis
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Semantic annotation of soccer videos: automatic highlights identification
Computer Vision and Image Understanding - Special isssue on video retrieval and summarization
Structure analysis of soccer video with domain knowledge and hidden Markov models
Pattern Recognition Letters - Video computing
Automatic replay generation for soccer video broadcasting
Proceedings of the 12th annual ACM international conference on Multimedia
Analyzing Tennis Tactics from Broadcasting Tennis Video Clips
MMM '05 Proceedings of the 11th International Multimedia Modelling Conference
Finding interesting pass patterns from soccer game records
PKDD '04 Proceedings of the 8th European Conference on Principles and Practice of Knowledge Discovery in Databases
Fusion of AV features and external information sources for event detection in team sports video
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Reliable Video Clock Time Recognition
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 04
Live sports event detection based on broadcast video and web-casting text
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Trajectory Analysis for Soccer Players
ICDMW '06 Proceedings of the Sixth IEEE International Conference on Data Mining - Workshops
Trajectory based event tactics analysis in broadcast sports video
Proceedings of the 15th international conference on Multimedia
Robust visual tracking for multiple targets
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part IV
A tennis video indexing approach through pattern discovery in interactive process
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I
A scheme for ball detection and tracking in broadcast soccer video
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Event based indexing of broadcasted sports video by intermodalcollaboration
IEEE Transactions on Multimedia
Personalized abstraction of broadcasted American football video by highlight selection
IEEE Transactions on Multimedia
Adaptive extraction of highlights from a sport video based on excitement modeling
IEEE Transactions on Multimedia
Trajectory-Based Ball Detection and Tracking in Broadcast Soccer Video
IEEE Transactions on Multimedia
Generation of Personalized Music Sports Video Using Multimodal Cues
IEEE Transactions on Multimedia
Efficient, robust, and fast global motion estimation for video coding
IEEE Transactions on Image Processing
Automatic soccer video analysis and summarization
IEEE Transactions on Image Processing
Real-world trajectory extraction for attack pattern analysis in soccer video
Proceedings of the international conference on Multimedia
Soccer video event detection by fusing middle level visual semantics of an event clip
PCM'10 Proceedings of the Advances in multimedia information processing, and 11th Pacific Rim conference on Multimedia: Part II
Non-goal scene analysis for soccer video
Neurocomputing
Highlight events detection in soccer video using HCRF
ICIMCS '10 Proceedings of the Second International Conference on Internet Multimedia Computing and Service
Tactic analysis based on real-world ball trajectory in soccer video
Pattern Recognition
A Generic Approach for Systematic Analysis of Sports Videos
ACM Transactions on Intelligent Systems and Technology (TIST)
HMM-based ball hitting event exploration system for broadcast baseball video
Journal of Visual Communication and Image Representation
Recognizing tactic patterns in broadcast basketball video using player trajectory
Journal of Visual Communication and Image Representation
HMM based soccer video event detection using enhanced mid-level semantic
Multimedia Tools and Applications
Features extraction for soccer video semantic analysis: current achievements and remaining issues
Artificial Intelligence Review
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Most existing approaches on sports video analysis have concentrated on semantic event detection. Sports professionals, however, are more interested in tactic analysis to help improve their performance. In this paper, we propose a novel approach to extract tactic information from the attack events in broadcast soccer video and present the events in a tactic mode to the coaches and sports professionals. We extract the attack events with far-view shots using the analysis and alignment of web-casting text and broadcast video. For a detected event, two tactic representations, aggregate trajectory and play region sequence, are constructed based on multi-object trajectories and field locations in the event shots. Based on the multi-object trajectories tracked in the shot, a weighted graph is constructed via the analysis of temporal-spatial interaction among the players and the ball. Using the Viterbi algorithm, the aggregate trajectory is computed based on the weighted graph. The play region sequence is obtained using the identification of the active field locations in the event based on line detection and competition network. The interactive relationship of aggregate trajectory with the information of play region and the hypothesis testing for trajectory temporal-spatial distribution are employed to discover the tactic patterns in a hierarchical coarse-to-fine framework. Extensive experiments on FIFA World Cup 2006 show that the proposed approach is highly effective.