ALOHA packet system with and without slots and capture
ACM SIGCOMM Computer Communication Review
ns2-MIRACLE: a modular framework for multi-technology and cross-layer support in network simulator 2
Proceedings of the 2nd international conference on Performance evaluation methodologies and tools
On the relationship between capacity and distance in an underwater acoustic communication channel
ACM SIGMOBILE Mobile Computing and Communications Review
System Design Considerations for Undersea Networks: Link and Multiple Access Protocols
IEEE Journal on Selected Areas in Communications
Comparison and Evaluation of the T-Lohi MAC for Underwater Acoustic Sensor Networks
IEEE Journal on Selected Areas in Communications
Energy-Efficient Routing Schemes for Underwater Acoustic Networks
IEEE Journal on Selected Areas in Communications
RaPTEX: a resource-focused toolchain for rapid prototyping of embedded communication systems
Proceedings of the 2010 Workshop on Interaction between Compilers and Computer Architecture
Miracle: the multi-interface cross-layer extension of ns2
EURASIP Journal on Wireless Communications and Networking - Special issue on simulators and experimental testbeds design and development for wireless networks
Protocol design issues in underwater acoustic networks
Computer Communications
On the performance of unsynchronized distributed MAC protocols in deep water acoustic networks
Proceedings of the Sixth ACM International Workshop on Underwater Networks
Performance evaluation of underwater wireless sensor networks with OPNET
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques
Cross-layer analysis of error control in underwater wireless sensor networks
Computer Communications
Simulating MAC protocols under real underwater sensor networks assumptions
Proceedings of the Seventh ACM International Conference on Underwater Networks and Systems
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Network simulators are a fundamental tool for the performance evaluation of protocols and applications in complex scenarios, which would be too expensive or infeasible to realize in practice. With the aim to provide a shared environment for the simulation of underwater networks we have adapted the ns2 network simulator to provide a detailed reproduction of the propagation of sound in water (i.e., by means of ray tracing instead of empirical relations). This has been tied to formerly available simulation frameworks (such as the MIRACLE extensions to ns2) to provide a completely customizable tool, including acoustic propagation, physical layer modeling, and cross-layer specification of networking protocols. In this paper, we describe our tool, and use it for a case study involving the comparison of three MAC protocols for underwater networks over different kinds of physical layers. Our results compare the transmission coordination approach chosen by each protocol, and show when it is better to rely on random access, as opposed to loose or tight coordination.