World ocean simulation system (WOSS): a simulation tool for underwater networks with realistic propagation modeling

  • Authors:
  • Federico Guerra;Paolo Casari;Michele Zorzi

  • Affiliations:
  • University of Padova, Padova, Italy;University of Padova, Padova, Italy;University of Padova, Padova, Italy

  • Venue:
  • Proceedings of the Fourth ACM International Workshop on UnderWater Networks
  • Year:
  • 2009

Quantified Score

Hi-index 0.00

Visualization

Abstract

Network simulators are a fundamental tool for the performance evaluation of protocols and applications in complex scenarios, which would be too expensive or infeasible to realize in practice. With the aim to provide a shared environment for the simulation of underwater networks we have adapted the ns2 network simulator to provide a detailed reproduction of the propagation of sound in water (i.e., by means of ray tracing instead of empirical relations). This has been tied to formerly available simulation frameworks (such as the MIRACLE extensions to ns2) to provide a completely customizable tool, including acoustic propagation, physical layer modeling, and cross-layer specification of networking protocols. In this paper, we describe our tool, and use it for a case study involving the comparison of three MAC protocols for underwater networks over different kinds of physical layers. Our results compare the transmission coordination approach chosen by each protocol, and show when it is better to rely on random access, as opposed to loose or tight coordination.