The design of personal mobile technologies for lifelong learning
Computers & Education - VIRTUALITY IN EDUCATION selected contributions from the CAL 99 symposium
From Response Systems to Distributed Systems for Enhanced Collaborative Learning
Proceedings of the 2005 conference on Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences: Sharing Good Practices of Research, Experimentation and Innovation
Graphical Modeling and Simulation of Learning Designs
Proceedings of the 2007 conference on Supporting Learning Flow through Integrative Technologies
SceDer and COML: Toolsets for Learning Design and Facilitation in One-to-One Technology Classroom
Proceedings of the 2007 conference on Supporting Learning Flow through Integrative Technologies
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One-to-one technology involves equipping each child with a computing device that provides personalized learning tools. While one-to-one learning is showing promise in classrooms, it has revealed problems, including management of the technology-enabled classroom, lack of support for collaborative and whole class working, the design of lessons that switch easily between activities, and difficulty in re-use of lesson components. In this paper we describe the SceDer system to orchestrate learning with one-to-one technologies. It provides an authoring system for teachers to design lessons, an interchange language to describe lesson sequences and resources, and a delivery system that enables the teacher to manage collaborative one-to-one learning in the classroom. The system has been tested in school classrooms and the results show that it is effective in managing a fluid movement between individual, group, and whole class learning activities.