Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Distributed applications for collaborative three-dimensional workspaces
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
Real-Time Streaming of Point-Based 3D Video
VR '04 Proceedings of the IEEE Virtual Reality 2004
Comparing the usefulness of video and map information in navigation tasks
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
The CaveUT system: immersive entertainment based on a game engine
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
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Sophisticated telematic applications require advanced man-machine interfaces. The visualization of dynamic remote scenes via three-dimensional models is one approach for intuitive user interfaces. Advances in computer components allow displaying these virtual worlds on multi-plane projection screens without special computer graphics equipment. This paper presents a framework for distributed three-dimensional models based on Java and Java3D and its application in telematics. It considers especially the design criteria that apply for most advanced telematic applications, e.g. online updates from sensor data. The implementation and several potential application areas are introduced. For example, tele-maintenance of an industrial assembly line and tele-operation of mobile robots are considered.