Designing novel interactional workspaces to support face to face consultations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Myth of the Paperless Office
The Myth of the Paperless Office
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Assembling the senses: towards the design of cooperative interfaces for visually impaired users
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Influencing group participation with a shared display
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Life on the edge: supporting collaboration in location-based experiences
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
When once is not enough: the role of redundancy in a hospital ward setting
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
Collaborative simulation interface for planning disaster measures
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Human-Machine Reconfigurations: Plans and Situated Actions
Human-Machine Reconfigurations: Plans and Situated Actions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reconsidering common ground: examining Clark's contribution theory in the OR
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
From Mice to Men - 24 Years of Evaluation in CHI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.00 |
This paper presents a comparative analysis of group interaction around two display types, shared and individual, using a 'new media' arts application as a way to explore the physical technology setup for an intensive care unit in a hospital. We propose this method for laboratory settings when the research questions derive from socially complex environments, but real-world interventions are not possible. While users solve an 'interaction problem' that is posed through the 'new media' arts application for their own expressive purposes, researchers can analyse and collate the results to understand the solution space. We present a study with the bodyPaint application to address a design issue that we discovered when assessing the merits of an electronic patient record system.