Using New Learning Technologies with Multimedia
IEEE MultiMedia
The MagicBookMoving Seamlessly between Reality and Virtuality
IEEE Computer Graphics and Applications
APRIL A High-Level Framework for Creating Augmented Reality Presentations
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
ComposAR: An intuitive tool for authoring AR applications
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Virtual pop-up book based on augmented reality
Proceedings of the 2007 conference on Human interface: Part II
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The exhibition of the Magic book using Augmented Reality technology in 2001 made the world astonish. After that, several similar 3D books have been introduced. However so far, creating such interesting books is mostly done by only commercial companies and research labs. This paper proposes a novel idea for creating 3D E-books in a fast and easy way. Users do not need to know programming, Augmented Reality and do not have to create any new physical marker to create a new book. All they have to do is to step by step put 3D contents on virtual pages which are attached to a cardboard. With only this cardboard, any 3D E-books can be displayed and readers are able to move, rotate, and turn these books like real ones. On the other hand, with some other markers, they can interact directly with the 3D contents such as zooming, moving, creating animation.