Matrix: A Realtime Object Identification and Registration Method for Augmented Reality
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Little red: storytelling in mixed reality
ACM SIGGRAPH 2003 Sketches & Applications
Hybrid Visual Tracking for Augmented Books
ICEC '08 Proceedings of the 7th International Conference on Entertainment Computing
Edutainment with a mixed reality book: a visually augmented illustrative childrens' book
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
The design of a mixed-reality book: Is it still a real book?
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Marker-Less Tracking for Multi-layer Authoring in AR Books
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Creating 3D E-books with ARBookCreator
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Mixed Reality Book: A Visualization Tool
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
Augmenting on-screen instructions with micro-projected guides: when it works, and when it fails
Proceedings of the 12th ACM international conference on Ubiquitous computing
Multiple page recognition and tracking for augmented books
ICEC'10 Proceedings of the 9th international conference on Entertainment computing
Visual learning through augmented reality storybook for remedial student
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part II
Augmented media for traditional magazines
Proceedings of the Third Symposium on Information and Communication Technology
Hybrid document matching method for page identification of digilog books
Transactions on Edutainment VIII
Markerless visual tracking for augmented books
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Mobile haptic e-book system to support 3D immersive reading in ubiquitous environments
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Vision-based all-in-one solution for augmented reality and its storytelling applications
The Visual Computer: International Journal of Computer Graphics
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In this paper, we introduce a virtual pop-up book system using Augmented Reality technology. This system displays 3D virtual objects on the real book based on pose and position estimation of the camera. Although many marker-based methods have been proposed, a picture book with markers looks unattractive. Our system does not use any markers. We describe four advantages for the virtual pop-up book. Firstly, 3D rendering helps readers understand scenes. Secondly, characters look lively by using motions. Thirdly, author of the picture book can use the new representation, which mixes 2D and 3D rendering. Lastly, it can express time changes using animation.