A Memory-Based Approach to Two-Player Texas Hold'em

  • Authors:
  • Jonathan Rubin;Ian Watson

  • Affiliations:
  • Department of Computer Science, University of Auckland, New Zealand;Department of Computer Science, University of Auckland, New Zealand

  • Venue:
  • AI '09 Proceedings of the 22nd Australasian Joint Conference on Advances in Artificial Intelligence
  • Year:
  • 2009

Quantified Score

Hi-index 0.00

Visualization

Abstract

A Case-Based Reasoning system, nicknamed SARTRE, that uses a memory-based approach to play two-player, limit Texas Hold'em is introduced. SARTRE records hand histories from strong players and attempts to re-use this information to handle novel situations. SARTRE'S case features and their representations are described, followed by the results obtained when challenging a world-class computerised opponent. Our experimental methodology attempts to address how well SARTRE'S performance can approximate the performance of the expert player, who SARTRE originally derived the experience-base from.