Algorithms for solid noise synthesis
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Display of clouds taking into account multiple anisotropic scattering and sky light
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Modeling and Rendering Methods of Clouds
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Cloud Simulation in Virtual Environments
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Evaluating the visual fidelity of physically based animations
ACM SIGGRAPH 2003 Papers
CAVE and Fishtank Virtual-Reality Displays: A Qualitative and Quantitative Comparison
IEEE Transactions on Visualization and Computer Graphics
Cumulus cloud synthetic rendering techniques and their evaluations
Machine Graphics & Vision International Journal
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A comparative study of the realism of three recent techniques for graphical synthesis of cumulus clouds is described. The realism of the techniques is evaluated here via statistical testing on human assessments of synthetic versus real imagery. The results of the evaluation are also considered versus a prior evaluation that used image content metrics.