Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
The vacuum: facilitating the manipulation of distant objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of techniques for multi-display reaching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving drag-and-drop on wall-size displays
GI '05 Proceedings of Graphics Interface 2005
Integrating Point and Touch for Interaction with Digital Tabletop Displays
IEEE Computer Graphics and Applications
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '08 Extended Abstracts on Human Factors in Computing Systems
SurfaceMouse: supplementing multi-touch interaction with a virtual mouse
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Integrating 2D mouse emulation with 3D manipulation for visualizations on a multi-touch table
ACM International Conference on Interactive Tabletops and Surfaces
Pointable: an in-air pointing technique to manipulate out-of-reach targets on tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Dynamic portals: a lightweight metaphor for fast object transfer on interactive surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
A pattern language for interactive tabletops in collaborative workspaces
Proceedings of the 15th European Conference on Pattern Languages of Programs
A remote pointing technique using pull-out
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
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While working on large tabletop interfaces, reaching and manipulating objects beyond the physical reach of a user can be considerably vexing. In order to reach such an object, a user may have to physically move to the object's location. Alternatively, a user could attempt to reach for the object from his/her current location, but the territory of other users may become obstructed as a result. We propose a multi-touch interaction technique which enables users to easily select and manipulate objects that are beyond their physical reach. Our technique provides direct visual feedback to users, which allows them to be aware of their current active location. Using a controllable "interactive grabber" (I-Grabber) as a virtual hand extension, users can reach and manipulate any object from their current location.