A Surgery Simulation Supporting Cuts and Finite Element Deformation
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Modifying Soft Tissue Models: Progressive Cutting with Minimal New Element Creation
MICCAI '00 Proceedings of the Third International Conference on Medical Image Computing and Computer-Assisted Intervention
Virtual Cutting with Force Feedback
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Simulating 2D Tearing Phenomena for Interactive Medical Surgery Simulators
CA '00 Proceedings of the Computer Animation
A study of level-of-detail in haptic rendering
ACM Transactions on Applied Perception (TAP)
Toward haptic rendering for a virtual dissection
Proceedings of the 8th international conference on Multimodal interfaces
A feasibility study of levels-of-detail in point-based haptic rendering
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
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In this paper, we use an enhanced surface mass-spring model to simulate virtual dissection by progressive subdivision and re-meshing for cutting and cross-cutting. We introduce novel algorithms to generate interior structures that show the result of cutting generated by the interaction between instrument and model. Our simulator supports two types of cutting: 'cut-into', in which the instrument only penetrates the simulated tissue, and 'cut-through' in which the instrument cuts completely through. Haptic force feedback models for interaction between virtual instruments and object are also implemented, which allows the user to feel the contact forces through a haptic device.