Designing for usability: key principles and what designers think
Communications of the ACM
From quality in use to value in the world
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Getting there: six meta-principles and interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evolving and augmenting worth mapping for family archives
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Design isn't a shape and it hasn't got a centre: thinking BIG about post-centric interaction design
Proceedings of the International Conference on Multimedia, Interaction, Design and Innovation
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This juried alt.chi paper argues that philosophy can seed HCI innovations. Recent developments in ontology open up novel methodological opportunities. Alain Badiou's situational ontology breaks an apparent impasse between essentialism and relationalism. For Badiou, the essence of any entity is a multiplicity formed from what is counted-as-one, but its parts bring potentials for change. These can exploited through the concept of design situations that contain infinite opportunities for designing as connecting. Far from being a barren abstraction, this opens up new spaces for demonstrable practical methodological innovation in Interaction Design.