A comparison of input devices in element pointing and dragging tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Application of Fitts' law to eye gaze interaction
CHI '00 Extended Abstracts on Human Factors in Computing Systems
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Efficient eye pointing with a fisheye lens
GI '05 Proceedings of Graphics Interface 2005
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
A model of embodied dynamic peephole pointing for hidden targets
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Two-Part Models Capture the Impact of Gain on Pointing Performance
ACM Transactions on Computer-Human Interaction (TOCHI)
Designing for the eye: design parameters for dwell in gaze interaction
Proceedings of the 24th Australian Computer-Human Interaction Conference
Action graphs and user performance analysis
International Journal of Human-Computer Studies
Effortless tool-based evaluation of web form filling tasks using keystroke level model and fitts law
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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The HCI community uses at least four different formulas for Fitts' law. Each of them is derived from Shannon's information theory. This raises the question which formula is wrong and which is right. While the HCI community on the one hand gives free choice for the formula, it demands good statistical values for the evaluation on the other hand. From a scientific point of view this situation is not satisfying.