Groupware and social dynamics: eight challenges for developers
Communications of the ACM
Presenting in Virtual Worlds: An Architecture for a 3D Anthropomorphic Presenter
IEEE Intelligent Systems
Porta-person: telepresence for the connected conference room
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Information spaces -- building meeting rooms in virtual environments
CHI '08 Extended Abstracts on Human Factors in Computing Systems
SLMeeting: supporting collaborative work in Second Life
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Too real for comfort? Uncanny responses to computer generated faces
Computers in Human Behavior
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The difficulties remote participants of distributed meetings face are widely recognized. In this paper we describe the design of an avatar-based e-meeting support tool named Olympus, which aims to ameliorate some of the challenges remote participants face in distributed meetings. Olympus provides a customizable peripheral display on the bottom of existing e-meeting solutions. An initial observational study was conducted of the use of Olympus in 6 meetings, three each of a status meeting and a presentation meeting. Avatars fostered team bonding through social play during status meetings, while minimalist dots allowed focused attention during presentation meetings.