A study of digital ink in lecture presentation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Beyond pointing and clicking: how do newer interaction modalities affect user engagement?
CHI '11 Extended Abstracts on Human Factors in Computing Systems
TAP & PLAY: an end-user toolkit for authoring interactive pen and paper language activities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Pen-based Flash Cards Application ("application") offers the flexibility of handwritten input while benefiting a wide set of users to increase their memory retention. It is particularly useful in learning mathematics where typing the material using a keyboard can be difficult. In this study, we describe the observations and major findings in a two-year case study in an eighth-grade geometry class. We found that this application may enhance teacher-student interaction, increase autonomy in students for self-guided learning, and encourage collaborative learning.