Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Current practice in measuring usability: Challenges to usability studies and research
International Journal of Human-Computer Studies
Guest Editors' Introduction: Sketch-Based Interaction
IEEE Computer Graphics and Applications
Technical Section: An optimisation-based reconstruction engine for 3D modelling by sketching
Computers and Graphics
CIGRO: a minimal instruction set calligraphic interface for sketch-based modeling
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
A study of usability of sketching tools aimed at supporting prescriptive sketches
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Towards beautification of freehand sketches using suggestions
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Sketch it, make it: sketching precise drawings for laser cutting
CHI '12 Extended Abstracts on Human Factors in Computing Systems
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ParSketch is a software prototype to evaluate the usability and functionality of a sketching interface aimed at defining 2D parametric sections. Currently, ParSketch interprets strokes which can be recognized as geometry (line, arc, circle, ellipse, or composed entities that are automatically segmented into those basic entities), or graphic gestures representing constraints (dimension, parallel, perpendicular, tangent, concentric, horizontal or vertical). From the functionality point of view, ParSketch compares to current commercial parametric CAD applications, as it offers many of the features provided by such applications. A theoretical analysis of the efficiency component of usability is provided that justifies the potential capability of sketching interfaces to compete with classical WIMP applications. Finally, a usability study is presented, which makes special emphasis in the satisfaction component of usability.