The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Steerable Interfaces for Pervasive Computing Spaces
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
Interaction Using a Handheld Projector
IEEE Computer Graphics and Applications
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring Interaction with a Simulated Wrist-Worn Projection Display
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
Interacting with dynamically defined information spaces using a handheld projector and a pen
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
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We modify a projected image so as to compensate for changes in the viewer's location. We use the concept of a virtual camera in the viewing space to achieve a transformable display with improved visibility. The 3D space and virtual camera are initialized and then the image is translated, rotated, scaled and projected. The user can modify the position and size of the image freely within the allowable projection area. They can also change its orientation as seen from their viewpoint, which can be off the axis of projection.