Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
Personal and Ubiquitous Computing
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
Personal and Ubiquitous Computing
NetGames '03 Proceedings of the 2nd workshop on Network and system support for games
Immersive FPS games: user experience and performance
Proceedings of the 2013 ACM international workshop on Immersive media experiences
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In this paper, we present a new immersive first-person shooting (FPS) game. Our system provides an intuitive way for the users to interact with the virtual world by physically moving around the real world and aiming freely with tangible objects. This encourages physical interaction between the players as they compete or collaborate with each other.