Computer graphics (2nd ed. in C): principles and practice
Computer graphics (2nd ed. in C): principles and practice
Sequential Updating of Projective and Affine Structure from Motion
International Journal of Computer Vision
Multiple view geometry in computer vision
Multiple view geometry in computer vision
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
Factorization Methods for Projective Structure and Motion
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Implanting virtual advertisement into broadcast soccer video
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
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The paper proposes an approach to superimpose virtual contents for advertising in an existing image sequence with no or minimal user interaction. Our approach automatically recognizes planar surfaces in the scene over which a billboard can be inserted for seamless display to the viewers. The planar surfaces are segmented in the image frame using a homography dependent scheme. In each of the segmented planar regions, a rectangle with the largest area is located to superimpose a billboard into the original image sequence. It can also provide a viewing index based on the occupancy of the virtual real estate for charging the advertiser.