Fast algorithms for finding randomized strategies in game trees
STOC '94 Proceedings of the twenty-sixth annual ACM symposium on Theory of computing
Representations and solutions for game-theoretic problems
Artificial Intelligence - Special issue on economic principles of multi-agent systems
The concept of proper solution in linear programming
Journal of Optimization Theory and Applications
Computing sequential equilibria for two-player games
SODA '06 Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm
Approximating game-theoretic optimal strategies for full-scale poker
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
Computing a proper equilibrium of a bimatrix game
Proceedings of the 13th ACM Conference on Electronic Commerce
Optimal patrol strategy for protecting moving targets with multiple mobile resources
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
Protecting moving targets with multiple mobile resources
Journal of Artificial Intelligence Research
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We show that a proper equilibrium of a matrix game can be found in polynomial time by solving a linear (in the number of pure strategies of the two players) number of linear programs of roughly the same dimensions as the standard linear programs describing the Nash equilibria of the game.