NP-completeness of the linear complementarity problem
Journal of Optimization Theory and Applications
On the power of randomization in online algorithms
STOC '90 Proceedings of the twenty-second annual ACM symposium on Theory of computing
Journal of the ACM (JACM)
The complexity of eliminating dominated strategies
Mathematics of Operations Research
Probabilistically checkable debate systems and approximation algorithms for PSPACE-hard functions
STOC '93 Proceedings of the twenty-fifth annual ACM symposium on Theory of computing
Constructing Small Sample Spaces Satisfying Given Constants
SIAM Journal on Discrete Mathematics
A Combinatorial Problem Which Is Complete in Polynomial Space
Journal of the ACM (JACM)
Journal of the ACM (JACM)
Journal of the ACM (JACM)
Making games short (extended abstract)
STOC '97 Proceedings of the twenty-ninth annual ACM symposium on Theory of computing
Combinatorial optimization games
SODA '97 Proceedings of the eighth annual ACM-SIAM symposium on Discrete algorithms
A new lower bound for the list update problem in the partial cost model
Theoretical Computer Science
Structural leverage and fictitious play in sequential auctions
Eighteenth national conference on Artificial intelligence
Playing large games using simple strategies
Proceedings of the 4th ACM conference on Electronic commerce
Structured models for multi-agent interactions
TARK '01 Proceedings of the 8th conference on Theoretical aspects of rationality and knowledge
Monte Carlo approximation in incomplete information, sequential auction games
Decision Support Systems - Special issue: Decision theory and game theory in agent design
Computing sequential equilibria for two-player games
SODA '06 Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm
The parallel Nash Memory for asymmetric games
Proceedings of the 8th annual conference on Genetic and evolutionary computation
Efficiently computing minimax expected-size confidence regions
Proceedings of the 24th international conference on Machine learning
A near-optimal strategy for a heads-up no-limit Texas Hold'em poker tournament
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
Fast algorithms for finding proper strategies in game trees
Proceedings of the nineteenth annual ACM-SIAM symposium on Discrete algorithms
Alternating-offers bargaining with one-sided uncertain deadlines: an efficient algorithm
Artificial Intelligence
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Distributed identification of the lineality space of a cone
The Journal of Supercomputing
Dynamic programming for partially observable stochastic games
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
Optimal Rhode Island Hold'em poker
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 4
A unification of extensive-form games and Markov decision processes
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 1
AAAI'08 Proceedings of the 23rd national conference on Artificial intelligence - Volume 1
Optimal and approximate Q-value functions for decentralized POMDPs
Journal of Artificial Intelligence Research
Approximating game-theoretic optimal strategies for full-scale poker
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
A bilinear programming approach for multiagent planning
Journal of Artificial Intelligence Research
Multi-agent influence diagrams for representing and solving games
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Generating and solving imperfect information games
IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 2
Annals of Mathematics and Artificial Intelligence
Computing proper equilibria of zero-sum games
CG'06 Proceedings of the 5th international conference on Computers and games
An investigation into mathematical programming for finite horizon decentralized POMDPs
Journal of Artificial Intelligence Research
Artificial Intelligence
Bilinear games: polynomial time algorithms for rank based subclasses
WINE'11 Proceedings of the 7th international conference on Internet and Network Economics
Proceedings of the 13th ACM Conference on Electronic Commerce
Efficient Nash equilibrium approximation through Monte Carlo counterfactual regret minimization
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Strategy purification and thresholding: effective non-equilibrium approaches for playing large games
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Finding equilibria in games of no chance
COCOON'07 Proceedings of the 13th annual international conference on Computing and Combinatorics
Bilateral bargaining with one-sided uncertain reserve prices
Autonomous Agents and Multi-Agent Systems
Compositional verification and optimization of interactive markov chains
CONCUR'13 Proceedings of the 24th international conference on Concurrency Theory
Fuzzy logic based game theory applications in multi-criteria decision making process
Journal of Intelligent & Fuzzy Systems: Applications in Engineering and Technology
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