Computer environment for interventional neuroradiology procedures
Simulation and Gaming - Symposium: medical and healthcare simulation, part 2
Online Multiresolution Volumetric Mass Spring Model for Real Time Soft Tissue Deformation
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part II
A survey of surgical simulation: applications, technology, and education
Presence: Teleoperators and Virtual Environments
Software engineering for simulation systems in medical training: some initial experiences
Proceedings of the 2010 ICSE Workshop on Software Engineering in Health Care
A framework for GPU accelerated needle insertion simulation using meshfree methods
ACM SIGGRAPH 2010 Posters
Learning ultrasound-guided needle insertion skills through an edutainment game
Transactions on edutainment IV
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Needle placement into a patient body under guidance of ultrasound is a frequently performed procedure in clinical practice. Safe and successful performance of such procedure requires a high level of spatial reasoning and hand-eye co-ordination skills, which must be developed through intensive practice. In this paper we present a training system designed to improve the skills of interventional radiology trainees in ultrasound-guided needle placement procedures. Key issues involved in the system include surface and volumetric registration, solid texture modelling, spatial calibration, and real-time synthesis and rendering of ultrasound images. Moreover, soft tissue deformation caused by the needle movement and needle cutting is realised using a mass-spring-model approach. These have led to a realistic ultrasound simulation system, which has been shown to be a useful tool for the training of needle insertion procedures. Preliminary results of a construct evaluation study indicate the effectiveness and usefulness of the developed training system.