Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The computational beauty of nature
The computational beauty of nature
Swarm intelligence: from natural to artificial systems
Swarm intelligence: from natural to artificial systems
Self-Organization in Biological Systems
Self-Organization in Biological Systems
Evolutionary Computer Music
Evolutionary swarm design of architectural idea models
Proceedings of the 10th annual conference on Genetic and evolutionary computation
Research frontier: the evolution of swarm grammars-growing trees, crafting art, and bottom-up design
IEEE Computational Intelligence Magazine
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This work is an example of the interplay between computer-generated art work by a computer scientist and traditional paintings on canvas by an artist. We show that computer-generated swarm constructions can obtain great expressiveness and exhibit liveliness, rhythm, movement, tension, contrasts, organic looks, and rigid forms. These characteristics lend themselves to complement traditional paintings when swarm constructions are integrated into the according works. The interplay between computationally generated and traditional art is even furthered when artistic conceptualizations are governed by swarm constructions.