Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
The Unified Modeling Language user guide
The Unified Modeling Language user guide
Interaction and outeraction: instant messaging in action
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Mobile instant messaging through Hubbub
Communications of the ACM
The character, functions, and styles of instant messaging in the workplace
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Instant messaging in teen life
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Presence, Location, and Instant Messaging in a Context-Aware Application Framework
MDM '03 Proceedings of the 4th International Conference on Mobile Data Management
IM here: public instant messaging on large, shared displays for workgroup interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HIM: a framework for haptic instant messaging
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Remote controlling devices using instant messaging: building an intelligent gateway in Erlang/OTP
Proceedings of the 2005 ACM SIGPLAN workshop on Erlang
Autonomous agents to support interoperability and physical integration in pervasive environments
AWIC'03 Proceedings of the 1st international Atlantic web intelligence conference on Advances in web intelligence
Issues for Applying Instant Messaging to Smart Home Systems
ICCSA '09 Proceedings of the International Conference on Computational Science and Its Applications: Part I
Uniting online social networks with places and things
Proceedings of the Second International Workshop on Web of Things
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As society and technology advance, we need more frequent communication not only with coworkers but also with "things." In this paper, we introduce a new communication paradigm and a prototype system that implements the paradigm. It is a communication façade that supports human-human, human-thing, and thing-thing communication using instant messaging. With this system, we can add any things worth talking with to our buddy list, and communicate with it through its instant messaging agent that encapsulates its services and status. We adopt a pipe & filter architecture pattern for the agent due to the requirements of extensibility. For efficient cooperation, presence information is also needed, and we suggest a statechart based presence model of things.