User participation and democracy: a discussion of Scandinavian research on systems development
Scandinavian Journal of Information Systems
interactions
Requirements engineering: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Meta-design: design for designers
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
When participants do the capturing: the role of media in diary studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A living laboratory for the design and evaluation of ubiquitous computing technologies
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Re-using users: co-create and co-evaluate
Personal and Ubiquitous Computing
Taxonomy of participatory design practices: a participatory poster
CHI '92 Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems
A living lab research approach for mobile TV
Proceedings of the seventh european conference on European interactive television conference
Explore social behavior around rich-media: a structured diary study
Proceedings of the seventh european conference on European interactive television conference
Jumping between devices and services: towards an integrated concept for social tv
Proceddings of the 9th international interactive conference on Interactive television
In-situ everywhere: a qualitative feedback infrastructure for cross platform home-IT
Proceedings of the 10th European conference on Interactive tv and video
New technology@home: impacts on usage behavior and social structures
Proceedings of the 10th European conference on Interactive tv and video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wild at Home: The Neighborhood as a Living Laboratory for HCI
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
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Involving users in the design and evaluation process of new technical artefacts is a fundamental approach in building usable and acceptable applications and services. To conduct such studies in realistic settings, the Living Lab methodology has been established over last few years. In our research work we established such a lab in a local area with the intention of building a foundation on which to evaluate ideas and prototypes around the Social Media topic. In this paper we describe our approach and point out issues that occurred within the build-up process. Crucial aspects include the selection process, the organisation and especially the question of how clusters of households can be built.