Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Watch what I watch: using community activity to understand content
Proceedings of the international workshop on Workshop on multimedia information retrieval
I tube, you tube, everybody tubes: analyzing the world's largest user generated content video system
Proceedings of the 7th ACM SIGCOMM conference on Internet measurement
Social television and user interaction
Computers in Entertainment (CIE) - Social television and user interaction
Enhancing social sharing of videos: fragment, annotate, enrich, and share
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Newstream: a multi-device, cross-medium, and socially aware approach to news content
Proceedings of the 8th international interactive conference on Interactive TV&Video
LoOkie - it feels like being there
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Multimedia Tools and Applications
synchronous MediaSharing: social and communal media consumption for geographically dispersed users
Proceedings of the 3rd Multimedia Systems Conference
Multi-screen cloud social TV: transforming TV experience into 21st century
Proceedings of the 21st ACM international conference on Multimedia
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Video content has become available on an increasingly diverse set of devices and from an ever growing number of sources, creating a vast amount of choice for viewers. At the same time, the varying methods of viewing, interacting with, and sharing content have diverged. This paper introduces neXtream, a new approach to delivering video by integrating multiple devices, content sources, and social networks. This concept is developed following research in social television and converged applications, providing both personalization features and social interaction. NeXtream delivers video by dynamically generating streams of video customized to a viewer, while facilitating a common dialog between users around the content, creating both a user- and community-centric viewing experience. NeXtream integrates smartphones, PCs, and TVs to deliver video content to viewers. The paper presents the system concept, theory, and architecture, and describes the developed prototype.