Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Structuring interactive TV documents
Proceedings of the 2003 ACM symposium on Document engineering
The Family Video Archive: an annotation and browsing environment for home movies
MIR '03 Proceedings of the 5th ACM SIGMM international workshop on Multimedia information retrieval
MIR '03 Proceedings of the 5th ACM SIGMM international workshop on Multimedia information retrieval
I saw this and thought of you: some social uses of camera phones
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Live editing of hypermedia documents
Proceedings of the 2006 ACM symposium on Document engineering
Interactive video authoring and sharing based on two-layer templates
Proceedings of the 1st ACM international workshop on Human-centered multimedia
Community annotation and remix: a research platform and pilot deployment
Proceedings of the 1st ACM international workshop on Human-centered multimedia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring social dynamics in online media sharing
Proceedings of the 16th international conference on World Wide Web
Watch what I watch: using community activity to understand content
Proceedings of the international workshop on Workshop on multimedia information retrieval
I tube, you tube, everybody tubes: analyzing the world's largest user generated content video system
Proceedings of the 7th ACM SIGCOMM conference on Internet measurement
Youtube traffic characterization: a view from the edge
Proceedings of the 7th ACM SIGCOMM conference on Internet measurement
Social Sharing of Television Content: An Architecture
ISMW '07 Proceedings of the Ninth IEEE International Symposium on Multimedia Workshops
Ambient social tv: drawing people into a shared experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
It's on my other computer!: computing with multiple devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Delivering interactive multimedia services in dynamic pervasive computing environments
Proceedings of the 1st international conference on Ambient media and systems
The Diver Project: Interactive Digital Video Repurposing
IEEE MultiMedia
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
The implications of program genres for the design of social television systems
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
Supporting the social uses of television: sociability heuristics for social tv
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An emergent role for TV in social communication
Proceedings of the seventh european conference on European interactive television conference
A comprehensive view on user studies: survey and open issues for mobile TV
Proceedings of the seventh european conference on European interactive television conference
Fragment, tag, enrich, and send: Enhancing social sharing of video
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Sharing Experiences with Social Mobile Media
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Tweet the debates: understanding community annotation of uncollected sources
WSM '09 Proceedings of the first SIGMM workshop on Social media
Mining city landmarks from blogs by graph modeling
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Multiple exhibition devices in DTV systems
MM '09 Proceedings of the 17th ACM international conference on Multimedia
The Evolution of TV Systems, Content, and Users Toward Interactivity
Foundations and Trends in Human-Computer Interaction
Newstream: a multi-device, cross-medium, and socially aware approach to news content
Proceedings of the 8th international interactive conference on Interactive TV&Video
neXtream: a multi-device, social approach to video content consumption
CCNC'10 Proceedings of the 7th IEEE conference on Consumer communications and networking conference
Ginga-NCL: supporting multiple devices
WebMedia '09 Proceedings of the XV Brazilian Symposium on Multimedia and the Web
Creating and sharing personalized time-based annotations of videos on the web
Proceedings of the 10th ACM symposium on Document engineering
The Directors' cut: a solution to collaborative multimedia management
Multimedia Tools and Applications
Video mediated social interaction between groups: System requirements and technology challenges
Telematics and Informatics
Proceedings of the 11th ACM symposium on Document engineering
Mobile phones as second screen for TV, enabling inter-audience interaction
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Classifying music user groups and identifying needs for mobile virtual music services
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
MovieRemix: having fun playing with videos
International Journal of Computer Games Technology
Proceedings of the 18th Brazilian symposium on Multimedia and the web
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
Hi-index | 0.00 |
Media consumption is an inherently social activity, serving to communicate ideas and emotions across both small- and large-scale communities. The migration of the media experience to personal computers retains social viewing, but typically only via a non-social, strictly personal interface. This paper presents an architecture and implementation for media content selection, content (re)organization, and content sharing within a user community that is heterogeneous in terms of both participants and devices. In addition, our application allows the user to enrich the content as a differentiated personalization activity targeted to his/her peer-group. We describe the goals, architecture and implementation of our system in this paper. In order to validate our results, we also present results from two user studies involving disjoint sets of test participants.