Remediation: understanding new media
Remediation: understanding new media
Viper: A Framework for Responsive Television
IEEE MultiMedia
Group Modeling: Selecting a Sequence of Television Items to Suit a Group of Viewers
User Modeling and User-Adapted Interaction
Personalized Digital Television: Targeting Programs to Individual Viewers (Human-Computer Interaction Series, 6)
Can small be beautiful?: assessing image resolution requirements for mobile TV
Proceedings of the 13th annual ACM international conference on Multimedia
Interactive television: new genres, new format, new content
Proceedings of the second Australasian conference on Interactive entertainment
Paper remote: an augmented television guide and remote control
Universal Access in the Information Society
User interface evaluation of interactive TV: a media studies perspective
Universal Access in the Information Society
Community annotation and remix: a research platform and pilot deployment
Proceedings of the 1st ACM international workshop on Human-centered multimedia
Comparing voice chat and text chat in a communication tool for interactive television
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Consuming video on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Watching together: integrating text chat with video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computers in Entertainment (CIE) - Interactive TV
Social television and user interaction
Computers in Entertainment (CIE) - Social television and user interaction
Computers in Entertainment (CIE) - Social television and user interaction
Ambient social tv: drawing people into a shared experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhancing online personal connections through the synchronized sharing of online video
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Enhancing social sharing of videos: fragment, annotate, enrich, and share
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Psychological backgrounds for inducing cooperation in peer-to-peer television
EuroITV'07 Proceedings of the 5th European conference on Interactive TV: a shared experience
Collaborative synchronous video annotation via the watch-and-comment paradigm
Proceedings of the seventh european conference on European interactive television conference
Evaluating and investigating an iTV interaction concept in the field
Proceedings of the seventh european conference on European interactive television conference
User perception and requirements for future IPTV services: - case studies from finland and UK
Proceedings of the 8th international interactive conference on Interactive TV&Video
New social & collaborative interactive TV program formats
Proceedings of the 7th International Conference on Advances in Mobile Computing and Multimedia
A DVB-MHP web browser to pursue convergence between Digital Terrestrial Television and Internet
Multimedia Tools and Applications
Vox populi: enabling community-based narratives through collaboration and content creation
Proceedings of the 11th european conference on Interactive TV and video
Designing for presence in social television interaction
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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Interactive TV research encompasses a rather diverse body of work (e.g. multimedia, HCI, CSCW, UIST, user modeling, media studies) that has accumulated over the past 20 years. In this article, we highlight the state-of-the-art and consider two basic issues: What is interactive TV research? Can it help us reinvent the practices of creating, sharing and watching TV? We survey the literature and identify three concepts that have been inherent in interactive TV research: 1) interactive TV as content creation, 2) interactive TV as a content and experience sharing process, and 3) interactive TV as control of audiovisual content. We propose this simple taxonomy (create-share-control) as an evolutionary step over the traditional hierarchical produce-distribute-consume paradigm. Moreover, we highlight the importance of sociability in all phases of the create-share-control model.