A personalized television listings service
Communications of the ACM
Using SMIL to encode interactive, peer-level multimedia annotations
Proceedings of the 2003 ACM symposium on Document engineering
Smil 2.0: Interactive Multimedia for Web and Mobile Devices (X.Media.Publishing)
Smil 2.0: Interactive Multimedia for Web and Mobile Devices (X.Media.Publishing)
Personalized Digital Television: Targeting Programs to Individual Viewers (Human-Computer Interaction Series, 6)
IEEE Transactions on Knowledge and Data Engineering
Live editing of hypermedia documents
Proceedings of the 2006 ACM symposium on Document engineering
Community annotation and remix: a research platform and pilot deployment
Proceedings of the 1st ACM international workshop on Human-centered multimedia
A graphics architecture for high-end interactive television terminals
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Interactive TV Standards: A Guide to MHP, OCAP, and JavaTV
Interactive TV Standards: A Guide to MHP, OCAP, and JavaTV
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Youtube traffic characterization: a view from the edge
Proceedings of the 7th ACM SIGCOMM conference on Internet measurement
Computers in Entertainment (CIE) - Social television and user interaction
Enhancing online personal connections through the synchronized sharing of online video
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Intermedia synchronization management in DTV systems
Proceedings of the eighth ACM symposium on Document engineering
Enhancing social sharing of videos: fragment, annotate, enrich, and share
MM '08 Proceedings of the 16th ACM international conference on Multimedia
An emergent role for TV in social communication
Proceedings of the seventh european conference on European interactive television conference
The Evolution of TV Systems, Content, and Users Toward Interactivity
Foundations and Trends in Human-Computer Interaction
Implementing home care application in brazilian digital TV
GIIS'09 Proceedings of the Second international conference on Global Information Infrastructure Symposium
Video mediated social interaction between groups: System requirements and technology challenges
Telematics and Informatics
Generating story variants with constrained video recombination
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Changing video arrangement for constructing alternative stories
MM '11 Proceedings of the 19th ACM international conference on Multimedia
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The research area of interactive digital TV is in the midst of a significant revival. Unlike the first generation of digital TV, which focused on producer concerns that effectively limited (re)distribution, the current generation of research is closely linked to the role of the user in selecting, producing, and distributing content. The research field of interactive digital television is being transformed into a study of human-centered television. Our guest editorial reviews relevant aspects of this transformation in the three main stages of the content lifecycle: content production, content delivery, and content consumption. While past research on content production tools focused on full-fledged authoring tools for professional editors, current research studies lightweight, often informal end-user authoring systems. In terms of content delivery, user-oriented infrastructures such as peer-to-peer are being seen as alternatives to more traditional broadcast solutions. Moreover, end-user interaction is no longer limited to content selection, but now facilitates nonlinear participatory television productions. Finally, user-to-user communication technologies have allowed television to become a central component of an interconnected social experience. The background context given in this article provides a framework for appreciating the significance of four detailed contributions that highlight important directions in transforming interactive television research.