Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Using “tilt” as an interface to control “no-button” 3-D mobile games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts
PocketNavigator: vibro-tactile waypoint navigation for everyday mobile devices
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Evaluation of an off-screen visualization for magic lens and dynamic peephole interfaces
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
PocketNavigator: vibro-tactile waypoint navigation for everyday mobile devices
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Experiments in the wild: public evaluation of off-screen visualizations in the Android market
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Designing application stores for public display networks
Proceedings of the 2012 International Symposium on Pervasive Displays
My App is an Experiment: Experience from User Studies in Mobile App Stores
International Journal of Mobile Human Computer Interaction
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The introduction of publicly available application stores for mobile devices enables to publish research prototypes to a wide audience. This distribution channel can be used to conduct studies with participants from all over the world and diverse backgrounds. We report from a study that compares three visualization techniques for off-screen objects on digital maps. Usage data from 362 persons was collected and 105 persons completed an interactive tutorial. Significant differences between the three conditions were found. The results support previous findings but we conjecture that the results are affected by unintended influences.