The notification collage: posting information to public and personal displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Instant Places: Using Bluetooth for Situated Interaction in Public Displays
IEEE Pervasive Computing
Shapewriter on the iphone: from the laboratory to the real world
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Display Blindness: The Effect of Expectations on Attention towards Digital Signage
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
Push the study to the App store: evaluating off-screen visualizations for maps in the android market
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Stakeholder value propositions on open community testbed of interactive public displays
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Digifieds: insights into deploying digital public notice areas in the wild
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
FunSquare: first experiences with autopoiesic content
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Further into the wild: running worldwide trials of mobile systems
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
Yarely: a software player for open pervasive display networks
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Evaluation of a programming toolkit for interactive public display applications
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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Current public display systems are often ignored by passersby. We believe that increasing the level of engagement requires substantial innovation for the content shown -- and that this in turn requires opening up displays to new forms of applications and content from a wide variety of sources. In this paper we consider the design of "application stores" that are intended to facilitate the introduction of these new forms of content in future display networks.