Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SHARK2: a large vocabulary shorthand writing system for pen-based computers
Proceedings of the 17th annual ACM symposium on User interface software and technology
Command strokes with and without preview: using pen gestures on keyboard for command selection
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Wavelet menu: une adaptation des marking menus pour les dispositifs mobiles
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Proceedings of the International Conference on Advanced Visual Interfaces
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Experiments in the wild: public evaluation of off-screen visualizations in the Android market
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Sharing stories "in the wild": a mobile storytelling case study
CHI '11 Extended Abstracts on Human Factors in Computing Systems
'Natural' search user interfaces
Communications of the ACM
Smart phone use by non-mobile business users
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Release your app on Sunday eve: finding the best time to deploy apps
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Further into the wild: running worldwide trials of mobile systems
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
A comparative evaluation of finger and pen stroke gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing application stores for public display networks
Proceedings of the 2012 International Symposium on Pervasive Displays
The word-gesture keyboard: reimagining keyboard interaction
Communications of the ACM
Nomadic gestures: A technique for reusing gesture commands for frequent ambient interactions
Journal of Ambient Intelligence and Smart Environments
A personal touch: recognizing users based on touch screen behavior
Proceedings of the Third International Workshop on Sensing Applications on Mobile Phones
My App is an Experiment: Experience from User Studies in Mobile App Stores
International Journal of Mobile Human Computer Interaction
The impact of motion dimensionality and bit cardinality on the design of 3D gesture recognizers
International Journal of Human-Computer Studies
Sharing Stories “in the Wild”: A Mobile Storytelling Case Study Using StoryKit
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
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We present our experience in bringing ShapeWriter, a novel HCI research product, from the laboratory to real world users through iPhone's App Store.