Active Vibration Control of Flexible Robots Using Virtual Spring-damper Systems
Journal of Intelligent and Robotic Systems
Earpod: eyes-free menu selection using touch input and reactive audio feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stiffness discrimination with visual and proprioceptive cues
WHC '09 Proceedings of the World Haptics 2009 - Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Shape-changing mobiles: tapering in one-dimensional deformational displays in mobile phones
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
MimicTile: a variable stiffness deformable user interface for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 25th annual ACM symposium on User interface software and technology
GripSense: using built-in sensors to detect hand posture and pressure on commodity mobile phones
Proceedings of the 25th annual ACM symposium on User interface software and technology
Morphees: toward high "shape resolution" in self-actuated flexible mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Muscle-propelled force feedback: bringing force feedback to mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Haptic feedback provides an additional interaction channel when auditory and visual feedback may not be appropriate. We present a novel haptic feedback system that changes its elasticity to convey information for eyes-free interaction. SqueezeBlock is an electro-mechanical system that can realize a virtual spring having a programmatically controlled spring constant. It also allows for additional haptic modalities by altering the Hooke's Law linear-elastic force- displacement equation, such as non-linear springs, size changes, and spring length (range of motion) variations. This ability to program arbitrarily spring constants also allows for "click" and button-like feedback. We present several potential applications along with results from a study showing how well participants can distinguish between several levels of stiffness, size, and range of motion. We conclude with implications for interaction design.