Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds
CHI '02 Extended Abstracts on Human Factors in Computing Systems
In tent, in touch: beings in seclusion and in transit
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Foundations of human computing: facial expression and emotion
Proceedings of the 8th international conference on Multimodal interfaces
4dspace: Interactive Architecture (Architectural Design)
4dspace: Interactive Architecture (Architectural Design)
In situ informants exploring an emotional mobile messaging system in their everyday practice
International Journal of Human-Computer Studies
How emotion is made and measured
International Journal of Human-Computer Studies
Augmenting amusement rides with telemetry
Proceedings of the international conference on Advances in computer entertainment technology
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal and Ubiquitous Computing
Subjective objectivity: negotiating emotional meaning
Proceedings of the 7th ACM conference on Designing interactive systems
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
ExoBuilding: Physiologically Driven Adaptive Architecture
ACM Transactions on Computer-Human Interaction (TOCHI)
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ExoBuilding explores the novel design space that emerges when an individual's physiological data and the fabric of building architecture are linked. In its current form ExoBuilding is a tent-like structure that externalises a person's physiological data in an immersive and visceral way. This is achieved by mapping abdominal breathing to its shape and size, displaying heart beat through sound and light effects and mapping electro dermal activity to a projection on the tent fabric. The research is positioned in relation to previous work and the iterative development of ExoBuilding from to-scale to full-size prototype is described. The design process, feedback gathered alongside and observations allow the discussion of wider issues: the different scales possible, the temporal nature of the data, ownership and ambiguity of that data, ranges of control and the aggregation of data in a building context. This leads to the presentation of directions for future research at this exciting boundary between Architecture, HCI and medical science.