Improving a human-computer dialogue
Communications of the ACM
Heuristic evaluation of user interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of reading paper and on-line documents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
A diary study of work-related reading: design implications for digital reading devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Myth of the Paperless Office
The Myth of the Paperless Office
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Turning the page on navigation
Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries
Improving Placeholders in Digital Documents
ECDL '08 Proceedings of the 12th European conference on Research and Advanced Technology for Digital Libraries
Improving annotations in digital documents
ECDL'09 Proceedings of the 13th European conference on Research and advanced technology for digital libraries
Reading and Writing the Electronic Book
Reading and Writing the Electronic Book
CIKM '10 Proceedings of the 19th ACM international conference on Information and knowledge management
A jump to the left (and then a step to the right): reading practices within academic ebooks
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Book selection behavior in the physical library: implications for ebook collections
Proceedings of the 12th ACM/IEEE-CS joint conference on Digital Libraries
Designing a multi-slate reading environment to support active reading activities
ACM Transactions on Computer-Human Interaction (TOCHI)
The Digital Reading Desk: A lightweight approach to digital note-taking
Interacting with Computers
An exploration of ebook selection behavior in academic library collections
TPDL'12 Proceedings of the Second international conference on Theory and Practice of Digital Libraries
Judging a book by its cover: interface elements that affect reader selection of ebooks
Proceedings of the 24th Australian Computer-Human Interaction Conference
Interaction design for and with the lived body: Some implications of merleau-ponty's phenomenology
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on the theory and practice of embodied interaction in HCI and interaction design
Hi-index | 0.00 |
As interactive digital documents are becoming more and more commonplace, we find ourselves searching for new ways to make good use of them. The fast delivery and large storage capacity that digital devices offer, make reading from bulky physical books seem obsolete, even nonsensical. EReaders, the latest craze in digital reading, follows from the introduction of eInk and promises paper-like reading capabilities with the added digital benefits.. But is the excitement justified? Can you `curl up' with an eReader in the same way as you can a physical book, or is the design of eReading devices hindering this process?. As of yet, no one has taken a scientific view of current eReader technology from the systematic standpoint of basic HCI principles. This paper discusses guidelines for good eReader design and illustrates them with examples of shortcomings of some of the more popular eReader devices on the market today.