Genetic Algorithms in Search, Optimization and Machine Learning
Genetic Algorithms in Search, Optimization and Machine Learning
Introduction to Multiagent Systems
Introduction to Multiagent Systems
Game Theory and Decision Theory in Agent-Based Systems
Game Theory and Decision Theory in Agent-Based Systems
Graphical Models for Game Theory
UAI '01 Proceedings of the 17th Conference in Uncertainty in Artificial Intelligence
Multi-agent algorithms for solving graphical games
Eighteenth national conference on Artificial intelligence
A continuation method for Nash equilibria in structured games
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
Multi-agent influence diagrams for representing and solving games
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
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In this paper, an approach for reducing the graphical model and a genetic algorithm for computing the approximate Nash equilibrium in a static multi-agent game is studied. In order to describe the relationship between strategies of various agents, the concepts of the influence degree and the strategy dependency are presented. Based on these concepts, an approach for reducing a graphical model is given. For discretized mixed strategies, the relationship between the discrete degree and the approximate degree is developed. Based on the regret degree, a genetic algorithm for computing the approximate Nash equilibrium is given. Experimental results indicate the genetic algorithm has high efficiency and few equilibrium errors.