Skeleton and shape adjustment and tracking in multicamera environments

  • Authors:
  • Marcel Alcoverro;Josep Ramon Casas;Montse Pardàs

  • Affiliations:
  • Technical University of Catalonia, Barcelona, Spain;Technical University of Catalonia, Barcelona, Spain;Technical University of Catalonia, Barcelona, Spain

  • Venue:
  • AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
  • Year:
  • 2010

Quantified Score

Hi-index 0.00

Visualization

Abstract

In this paper we present a method for automatic body model adjustment and motion tracking in multicamera environments. We introduce a set of shape deformation parameters based on linear blend skinning, that allow a deformation related to the scaling of the distinct bones of the body model skeleton, and a deformation in the radial direction of a bone. The adjustment of a generic body model to a specific subject is achieved by the estimation of those shape deformation parameters. This estimation combines a local optimization method and hierarchical particle filtering, and uses an efficient cost function based on foreground silhouettes using GPU. This estimation takes into account anthropometric constraints by using a rejection sampling method of propagation of particles. We propose a hierarchical particle filtering method for motion tracking using the adjusted model. We show accurate model adjustment and tracking for distinct subjects in a 5 cameras set up.