Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
Voxel based object simplification
VIS '95 Proceedings of the 6th conference on Visualization '95
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Visual Salience-Guided Mesh Decomposition
IEEE Transactions on Multimedia
Feature-preserving 3D thumbnail creation with voxel-based two-phase decomposition
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
Voxel-based shape decomposition for feature-preserving 3D thumbnail creation
Journal of Visual Communication and Image Representation
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We propose an innovative approach to feature-preserving 3D thumbnail creation in this research. The 3D thumbnail system aims to help the user efficiently browse 3D models in a large 3D database. The user can browse multiple 3D models with pre-generated 3D thumbnails, and view them from different angles interactively. The 3D thumbnail is a simplified version of the original model and requires much less memory and time to render. In the proposed system, we separate the framework into offline and online two processes for improving the run-time performance. Two types of descriptors of each 3D model are first generated offline and, then, the thumbnail result can be quickly rendered online using these pre-generated descriptors. Preliminary experimental results are given to demonstrate the proposed methodology.