Partitioned Sampling, Articulated Objects, and Interface-Quality Hand Tracking
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part II
Articulated Body Motion Capture by Stochastic Search
International Journal of Computer Vision
Priors for People Tracking from Small Training Sets
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
A survey of advances in vision-based human motion capture and analysis
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
Vision-based human motion analysis: An overview
Computer Vision and Image Understanding
An Efficient Fine-grained Parallel Genetic Algorithm Based on GPU-Accelerated
NPC '07 Proceedings of the 2007 IFIP International Conference on Network and Parallel Computing Workshops
Real-time 3-D human body tracking using learnt models of behaviour
Computer Vision and Image Understanding
A Factored Approach to Subdivision Surfaces
IEEE Computer Graphics and Applications
Human body pose estimation with particle swarm optimisation
Evolutionary Computation
Parallel view-dependent tessellation of Catmull-Clark subdivision surfaces
Proceedings of the Conference on High Performance Graphics 2009
GPU-Based Road Sign Detection Using Particle Swarm Optimization
ISDA '09 Proceedings of the 2009 Ninth International Conference on Intelligent Systems Design and Applications
GPU-based parallel particle swarm optimization
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Swarm's flight: accelerating the particles using C-CUDA
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Optimization and Filtering for Human Motion Capture
International Journal of Computer Vision
Parallel asynchronous control strategy for target search with swarm robots
International Journal of Bio-Inspired Computation
Markerless human articulated tracking using hierarchical particle swarm optimisation
Image and Vision Computing
EvoApplicatons'10 Proceedings of the 2010 international conference on Applications of Evolutionary Computation - Volume Part I
GPU-based asynchronous particle swarm optimization
Proceedings of the 13th annual conference on Genetic and evolutionary computation
Proceedings of the 14th annual conference companion on Genetic and evolutionary computation
Differential evolution based human body pose estimation from point clouds
Proceedings of the 15th annual conference on Genetic and evolutionary computation
Particle Swarm Optimization and Differential Evolution for model-based object detection
Applied Soft Computing
Hi-index | 0.00 |
In this paper, we describe the GPU implementation of a markerless fullbody articulated human motion tracking system from multi-view video sequences acquired in a studio environment. The tracking is formulated as a multi-dimensional nonlinear optimisation problem solved using particle swarm optimisation (PSO). We model the human body pose with a skeleton-driven subdivision-surface human body model. The optimisation looks for the best match between the silhouettes generated by the projection of the model in a candidate pose and the silhouettes extracted from the original video sequence. In formulating the solution, we exploit the inherent parallel nature of PSO to formulate a GPU-PSO, implemented within the nVIDIA™ CUDA™ architecture. Results demonstrate that the GPU-PSO implementation recovers the articulated body pose from 10-viewpoint video sequences with significant computational savings when compared to the sequential implementation, thereby increasing the practical potential of our markerless pose estimation approach.