Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The VarrierTM autostereoscopic virtual reality display
ACM SIGGRAPH 2005 Papers
CGLX: A Scalable, High-Performance Visualization Framework for Networked Display Environments
IEEE Transactions on Visualization and Computer Graphics
MUSTARD: a multi user see through AR display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Recognizing the value of autostereoscopy for 3D displays in public contexts, we pursue the goal of large-scale, high-resolution, immersive virtual reality using lenticular displays. Our contributions include the scalable tiling of lenticular displays to large fields of view and the use of GPU image interleaving and application optimization for real-time performance. In this context, we examine several ways to improve group-viewing by combining user tracking with multi-view displays.