A new era for high precision touchscreens
Advances in human-computer interaction (vol. 3)
Ubiquitous computing within cars: designing controls for non-visual use
International Journal of Human-Computer Studies
Tactile feedback for mobile interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Assessing subjective response to haptic feedback in automotive touchscreens
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Driver behaviour during haptic and visual secondary tasks
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Comparison of extensive vs. confirmation haptic interfaces with two levels of disruptive tasks
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Mobile devices as infotainment user interfaces in the car: contextual study and design implications
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
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Touchscreens are increasingly being used in mobile devices and in-vehicle systems. While the usability benefits of touchscreens are acknowledged, their use places significant visual demand on the user due to the lack of tactile and kinaesthetic feedback. Haptic feedback is shown to improve performance in mobile devices, but little objective data is available regarding touchscreen feedback in an automotive scenario. A study was conducted to investigate the effects of visual and haptic touchscreen feedback on driver visual behaviour and driving performance using a simulated driving environment. Results showed a significant interaction between visual and haptic feedback, with the presence of haptic feedback compensating for changes in visual feedback. Driving performance was unaffected by feedback condition but degraded from a baseline measure when touchscreen tasks were introduced. Subjective responses indicated an improved user experience and increased confidence when haptic feedback was enabled.