When Peer-to-Peer comes Face-to-Face: Collaborative Peer-to-Peer Computing in Mobile Ad hoc Networks
P2P '01 Proceedings of the First International Conference on Peer-to-Peer Computing
The familiar stranger: anxiety, comfort, and play in public places
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing the big apple: a survey study of people, place and locatability
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Reality mining: sensing complex social systems
Personal and Ubiquitous Computing
A community based mobility model for ad hoc network research
REALMAN '06 Proceedings of the 2nd international workshop on Multi-hop ad hoc networks: from theory to reality
WICON '06 Proceedings of the 2nd annual international workshop on Wireless internet
MyNet: A Platform for Secure P2P Personal and Social Networking Services
PERCOM '08 Proceedings of the 2008 Sixth Annual IEEE International Conference on Pervasive Computing and Communications
A Wiki that knows where it is being used: insights from potential users
ACM SIGMIS Database
What did you do today?: discovering daily routines from large-scale mobile data
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Social networking on mobile environment
Proceedings of the ACM/IFIP/USENIX Middleware '08 Conference Companion
Comm.unity: leveraging social and physical proximity
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Design of P2Pnet: An Autonomous P2P Ad-Hoc Group Communication System
MDM '09 Proceedings of the 2009 Tenth International Conference on Mobile Data Management: Systems, Services and Middleware
MobiClique: middleware for mobile social networking
Proceedings of the 2nd ACM workshop on Online social networks
An empirical investigation of attitude towards location-aware social network service
International Journal of Mobile Communications
User-centered design of a secure P2P personal and social networking platform
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Aiding Social Interaction via a Mobile Peer to Peer Network
ICDS '10 Proceedings of the 2010 Fourth International Conference on Digital Society
P2P social networking for the rest of US
Pervasive and Mobile Computing
The bittorrent p2p file-sharing system: measurements and analysis
IPTPS'05 Proceedings of the 4th international conference on Peer-to-Peer Systems
DigiDress: a field trial of an expressive social proximity application
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Effective ad hoc social networking on OLSR MANET using similarity of interest approach
IDCS'12 Proceedings of the 5th international conference on Internet and Distributed Computing Systems
Experiencing interactivity in public spaces (eips)
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Modern mobile phones have the capability to detect proximity of other users and offer means to communicate and share data ad hoc with the people in the proximity. TWIN is an ad hoc social networking system which offers applications for social presence, mobile multimedia sharing and ad hoc community-based communication. In this paper we present the results of a large-scale user study of TWIN. In this field study, 250 study participants used TWIN for nine weeks. Our aim was to investigate the user experience of social proximity-based ad hoc communication. We found that the users felt TWIN to be more fun and entertaining than a useful tool for achieving pre-defined goals. Furthermore, users appreciated the possibility to find and chat with both familiar and unfamiliar persons nearby. Privacy concerns did not rise as a significant issue in user experience. We argue that a system like TWIN has the potential of becoming a new social enabler in people's everyday lives.