Replacing a Hospital Information System: An Example of a Real-World Case Study
CSEET '99 Proceedings of the 12th Conference on Software Engineering Education and Training
Using project-based learning to teach object oriented application development
CITC4 '03 Proceedings of the 4th conference on Information technology curriculum
Benefits of using socially-relevant projects in computer science and engineering education
Proceedings of the 35th SIGCSE technical symposium on Computer science education
An evaluation method of project based learning on software development experiment
Proceedings of the 37th SIGCSE technical symposium on Computer science education
Project-based learning practices in computer science education
FIE '98 Proceedings of the 28th Annual Frontiers in Education - Volume 03
Developing realistic capstone projects in conjunction with industry
Proceedings of the 8th ACM SIGITE conference on Information technology education
Journal of Computing Sciences in Colleges
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Research has shown students are more motivated and more likely to perform active learning when working on real-world projects that have societal impact. The Computer Science Department at Middle Tennessee State University has embarked on the task of incorporating real-world projects into multiple courses across the curriculum. This paper describes the real world project collection process and a management framework being developed to collect and track the usage of real-world projects for Computer Science courses. It discusses pilot courses that used real-world projects in teaching various computing subjects, as well as lessons learned from these pilot studies.