Invariant Properties of Straight Homogeneous Generalized Cylinders and Their Contours
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Estimating depth from line drawing
Proceedings of the seventh ACM symposium on Solid modeling and applications
Single View Reconstruction of Curved Surfaces
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
3D object retrieval using 2D line drawing and graph based relevance reedback
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Sketch-based modeling of parameterized objects
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Improved skeleton extraction and surface generation for sketch-based modeling
GI '07 Proceedings of Graphics Interface 2007
Magic canvas: interactive design of a 3-D scene prototype from freehand sketches
GI '07 Proceedings of Graphics Interface 2007
CrossSketch: freeform surface modeling with details
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
A freehand sketching interface for progressive construction of 3D objects
Computers and Graphics
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This paper presents a method in constructing a 3D freeform surface patch from a 2D line drawing. The study focuses on drawings containing four edges that form the boundary of surface patches. The four edges form two pairs of opposite edges which are used as the basis of interpolation to create two sets of 2D backbone curves. Each curve of one set intersects the curves of the other set at specific points. By assuming that two curves are orthogonal at their crossing point, it is possible to apply the Cubic Corner Theory to recover the 3D coordinates of the point. A complete curve can be reconstructed in 3D by recovering sufficient 3D points on it. After recovering all the 3D curves of one set of backbones, a freeform surface is fitted over them. Experimental results show that the recovered surfaces are promising. Controls are provided within the system to adjust the shape of a surface; this is a useful tool given the non-unique nature of the result.