Constructing 3-D discrete medial axis
SMA '91 Proceedings of the first ACM symposium on Solid modeling foundations and CAD/CAM applications
Continuous skeleton computation by Voronoi diagram
CVGIP: Image Understanding
Thinning Methodologies-A Comprehensive Survey
IEEE Transactions on Pattern Analysis and Machine Intelligence
Building skeleton models via 3-D medial surface/axis thinning algorithms
CVGIP: Graphical Models and Image Processing
Texturing implicit surfaces with particle systems
ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Smooth meshes for sketch-based freeform modeling
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Texturing Composite Deformable Implicit Objects
SIBGRAPHI '98 Proceedings of the International Symposium on Computer Graphics, Image Processing, and Vision
Characterization and Recognition of 3D Organ Shape in Medical Image Analysis Using Skeletonization
MMBIA '96 Proceedings of the 1996 Workshop on Mathematical Methods in Biomedical Image Analysis (MMBIA '96)
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
A suggestive interface for image guided 3D sketching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive modelling from sketches using spherical implicit functions
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Sketch-based modeling with few strokes
Proceedings of the 21st spring conference on Computer graphics
A sketching interface for modeling the internal structures of 3D shapes
SG'03 Proceedings of the 3rd international conference on Smart graphics
Multi-view Sketch-Based FreeForm Modeling
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Thor: Sketch-Based 3D Modeling by Skeletons
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Technical Section: Sketch-based modeling: A survey
Computers and Graphics
Paper-based mixed reality sketch augmentation as a conceptual design support tool
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Proceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction
Image-assisted modeling from sketches
Proceedings of Graphics Interface 2010
Life-sketch: a framework for sketch-based modelling and animation of 3D objects
AUIC '10 Proceedings of the Eleventh Australasian Conference on User Interface - Volume 106
Sketch based volumetric clouds
SG'10 Proceedings of the 10th international conference on Smart graphics
Example-based automatic font generation
SG'10 Proceedings of the 10th international conference on Smart graphics
3D reconstruction of freeform shapes from 2D line drawings
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
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For the generation of freeform models, sketching interfaces have raised an increasing interest due to their intuitive approach. It is now possible to infer a 3D model directly from a sketched curved. Unfortunately, a limit of current systems is the poor quality of the skeleton automatically extracted from this silhouette, leading to low quality meshes for the resulting objects. In this paper, we present new solutions that improve the surface generation for sketch-based modeling systems. First, we propose a new algorithm that extracts a smoother skeleton compared to previous approaches. Then, we present a new sampling scheme for the creation of good-quality 3D mesh. Finally, we propose to use a profile curve composed of disconnected components in order to create models which genus is greater than 0.