Producing Guidelines for Learning, Teaching and Tutoring in a Mobile Environment
WMTE '04 Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'04)
A Study of Design Requirements for Mobile Learning Environments
ICALT '06 Proceedings of the Sixth IEEE International Conference on Advanced Learning Technologies
A Lifecycle approach to evaluating MyArtSpace
WMTE '06 Proceedings of the Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education
Computer
Towards a task model for mobile learning: a dialectical approach
International Journal of Learning Technology
International Journal of Mobile Learning and Organisation
Combining Physical Activities and Mobile Games to Promote Novel Learning Practices
WMUTE '08 Proceedings of the Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education
Software Engineering
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Many published results in the field of mobile learning focus on isolated technology solutions or a specific trial rather than to reflect on the overall work practice and development process of whole initiative/s. Exchanging knowledge from past experiences is often done informally between researchers in mobile learning. Making the knowledge gained explicit is of great value, as it can provide a pre-understanding for others. This paper analyses and reflects on three mobile learning initiatives with respect to how these address technology, context and stakeholders. From this, six lessons are extracted: reuse as much as possible, consider how to work around bad/broken network connections, do not underestimate the need for data management, take advantage of situated learning, evaluate to validate the result and identify and include all stakeholders. These lessons can serve as considerations for researchers when undertaking new initiatives in mobile learning.