The context toolkit: aiding the development of context-enabled applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
The Social Life of Information
The Social Life of Information
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Context-Aware Support for Computer-Supported Ubiquitous Learning
WMTE '04 Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'04)
Personal and Ubiquitous Computing
Ambient wood: designing new forms of digital augmentation for learning outdoors
Proceedings of the 2004 conference on Interaction design and children: building a community
Ubi-learning integrates indoor and outdoor experiences
Communications of the ACM - Interaction design and children
'Location is not enough!': an Empirical Study of Location-Awareness in Mobile Collaboration
WMTE '05 Proceedings of the IEEE International Workshop on Wireless and Mobile Technologies in Education
Supporting Pervasive Learning Environments: Adaptability and Context Awareness in Mobile Learning
WMTE '05 Proceedings of the IEEE International Workshop on Wireless and Mobile Technologies in Education
Context-Aware Artifacts: Two Development Approaches
IEEE Pervasive Computing
Mobile learning challenges and potentials
International Journal of Mobile Learning and Organisation
Activity theory for designing mobile learning
International Journal of Mobile Learning and Organisation
Context modeling to support the design of mobile learning
CSTST '08 Proceedings of the 5th international conference on Soft computing as transdisciplinary science and technology
Extracting and expressing experience with mobile learning: lessons learned
International Journal of Mobile Learning and Organisation
COMET: context ontology for mobile education technology
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
Enabling live dialogic and collaborative learning between field and indoor contexts
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
International Journal of Mobile Learning and Organisation
International Journal of Mobile and Blended Learning
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In this paper, we present our design approach for bridging outdoors and indoors learning activities with the support of mobile and positioning technologies. In order to illustrate these research efforts we describe the outcomes of two trials we have conducted with more than 50 elementary school children. The activities presented in this paper aspire at supporting the notion of situated learning with mobile and positioning technologies to promote new ways of collaboration based on the users' learning context. The results of our experiments indicate that children enjoyed learning where mobile devices are used in situ, supporting the learning activities in the context of which they are taking place.