Bidirectional associative memories
IEEE Transactions on Systems, Man and Cybernetics
Morphological bidirectional associative memories
Neural Networks
Asynchronous Embryonics with Reconfiguration
ICES '01 Proceedings of the 4th International Conference on Evolvable Systems: From Biology to Hardware
Embryonics: electronic stem cells
ICAL 2003 Proceedings of the eighth international conference on Artificial life
A Developmental Gene Regulation Network for Constructing Electronic Circuits
ICES '08 Proceedings of the 8th international conference on Evolvable Systems: From Biology to Hardware
IEEE Transactions on Computers
IEEE Transactions on Neural Networks
Extrinsic evolvable hardware on the RISA architecture
ICES'07 Proceedings of the 7th international conference on Evolvable systems: from biology to hardware
A new strategy for designing bidirectional associative memories
ISNN'05 Proceedings of the Second international conference on Advances in Neural Networks - Volume Part I
Architecture of RETE network hardware accelerator for real-time context-aware system
KES'06 Proceedings of the 10th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part I
A feedforward bidirectional associative memory
IEEE Transactions on Neural Networks
Encoding strategy for maximum noise tolerance bidirectional associative memory
IEEE Transactions on Neural Networks
Adaptation of the relaxation method for learning in bidirectional associative memory
IEEE Transactions on Neural Networks
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Protein Processor Associative Memory (PPAM) is a novel architecture for learning associations incrementally and online and performing fast, reliable, scalable hetero-associative recall. This paper presents a comparison of the PPAM with the Bidirectional Associative Memory (BAM), both with Kosko's original training algorithm and also with the more popular Pseudo-Relaxation Learning Algorithm for BAM (PRLAB). It also compares the PPAM with a more recent associative memory architecture called SOIAM. Results of training for object-avoidance are presented from simulations using player/stage and are verified by actual implementations on the E-Puck mobile robot. Finally, we show how the PPAM is capable of achieving an increase in performance without using the typical weighted-sum arithmetic operations or indeed any arithmetic operations.