VideoDraw: a video interface for collaborative drawing
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ClearBoard: a seamless medium for shared drawing and conversation with eye contact
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lag as a determinant of human performance in interactive systems
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Sitemaps, storyboards, and specifications: a sketch of Web site design practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Bringing the Marks on a Whiteboard to Electronic Life
CoBuild '99 Proceedings of the Second International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Proceedings of the 2nd international conference on Tangible and embedded interaction
FluidPaint: an interactive digital painting system using real wet brushes
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
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This paper introduces a new drawing interface named iNkDraw for capturing ink marks on a digital display drawn using physical ink such as dry erase markers. By using ink-based FTIR, the interface directly detects the ink location on the drawing surface, thus any ink-oriented interactions are intrinsically supported -- e.g. controlling the thickness and faintness of lines by varying pen/brush movement, erasing the drawings by wiping the ink off with a cloth or even with a finger. Furthermore, iNkDraw can distinguish between drawing and touch, which allows users to digitally manipulate the captured drawings using pointers and menus. Several applications using the interface have been implemented. Limitations on using physical ink as an interfacing medium are also discussed.